Tuesday, September 26, 2017

Oculus Rift DK2 VR Headset Review





Oculus VR is one of the hottest technology companies of a generation, promising huge innovations in the way we consume content such as computer games and movies. While their consumer ready CV1 (Consumer Version 1) Oculus Rift technology is still not ready, we have been fortunate enough to get our hands on their Oculus Rift DK2 development kit hardware. The DK2 hardware is a pre-release model for testing of the general hardware and software components, allowing developers to create games that are Oculus-ready for when CV1 launches in around 12 months (estimate).

The DK2 brings some very important hardware updates when compared to the DK1 Oculus Rift headset. The resolution is higher, now offering 960 x 1080 resolution per eye @ 75Hz with low persistence; this promises smoother performance, less motion blur and a reduction in the screen-door effect that plagued the DK1 headset.

It’s innovative alright but now is not the time to get knock kneed over it and throw your money around because it’ll still get a lot better. I’ve tried and to be honest I was very impressed but I’d still wait until it matures and there’s a lot more content, not to mention the fact the more prices will drop the more widespread it becomes.


As a DK2 owner, I would say that it is true that the initial setup is straight forward enough. The main problem is with each game that you want to play. Some require that the Rift is setup as your primary, while some secondary, and then you have the “Direct to HMD” mode versus the “extend the desktop” modes. These additional options create the problems that you WILL have to negotiate with. Other than that, I would fully agree with the article….If you love new tech and don’t mind troubleshooting problems, then buy this now. Otherwise wait for a consumer friendly version.

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